http://bugs.winehq.org/show_bug.cgi?id=27504
--- Comment #3 from Austin English austinenglish@gmail.com 2011-12-20 14:34:38 CST --- (In reply to comment #2)
Fixed by http://source.winehq.org/git/wine.git/commit/c42989ed9a101a59dc186863b7acd0f...
Austin, it seems like it was related to SO_CONNECT_TIME after all. The game is probably not checking the return of getsockopt but instead it's using the passed variable. When I checked this I thought it was related to the returned value =)
The game is at 6% of download, it's the first time it gets this far to me, but it's taking forever to download here. I really think this is fixed but I would like a second opinion.
Still crashes for me in wine-1.3.35-85-g9622300, will attach a new log.