http://bugs.winehq.org/show_bug.cgi?id=20307
--- Comment #8 from Henri Verbeet hverbeet@gmail.com 2009-10-24 16:16:17 --- You can comment out the line with "GL_ARB_framebuffer_object" in dlls/wined3d/directx.c to make wined3d always use GL_EXT_framebuffer_object instead of the ARB version. If that makes it fast again there's probably an implementation difference between ARB_fbo and EXT_fbo in the driver, although I'm not sure why you seem to be the only one affected by this.