http://bugs.winehq.org/show_bug.cgi?id=14934
Summary: Drakensang: some objects (eg tree's) are only white .... Product: Wine Version: 1.1.2 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: cordo@mci.edu
hi!
some objects (eg tree's) are only white ...
system: nvidia 7600; driver testet with NVIDIA-Linux-x86-173.14.09-pkg1.run and NVIDIA-Linux-x86-177.67-pkg1.run
directx: installed dx9 with winetricks and updatet it with the directx version from the cd
error message from log:
..... ..... ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120)
ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120)
ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120) fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glGenTextures @ surface.c / 520 fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 524 fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 347 fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 943
thanks 4 help,
cordo