http://bugs.winehq.org/show_bug.cgi?id=25774
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #2 from Austin English austinenglish@gmail.com 2011-10-17 17:03:25 CDT --- I get crazy colors, in wine-1.3.30-205-g472a8f7.
I see a flood of: fixme:d3dcompiler:D3DCompile data 0x39b1e470, data_size 3865, filename (null), defines (nil), include (nil), entrypoint "Common_ZPassPS", target "ps_2_0", sflags 0x8, eflags 0, shader 0x2bb0a1dc, error_messages 0x2bb0a1e0 stub! fixme:d3dcompiler:D3DCompile data 0x16887408, data_size 3845, filename (null), defines (nil), include (nil), entrypoint "FPPS", target "ps_2_0", sflags 0x8, eflags 0, shader 0x10b75a3c, error_messages 0x10b75a40 stub! fixme:d3dcompiler:D3DCompile data 0x39d09fe8, data_size 9321, filename (null), defines (nil), include (nil), entrypoint "WaterPS", target "ps_2_0", sflags 0x8, eflags 0, shader 0x10f0cb5c, error_messages 0x10f0cb60 stub! fixme:d3dcompiler:D3DCompile data 0x16887408, data_size 3845, filename (null), defines (nil), include (nil), entrypoint "FPPS", target "ps_2_0", sflags 0x8, eflags 0, shader 0x10b75a3c, error_messages 0x10b75a40 stub!
native d3dx9 fixes that. Beyond that, works fine.
Still need the bug 18799 patch though, of course.