http://bugs.winehq.org/show_bug.cgi?id=24614
Thomas th.seltsam@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.2 |1.3.4
--- Comment #3 from Thomas th.seltsam@gmail.com 2010-10-05 16:13:01 CDT --- (In reply to comment #2)
Can you retest with a newer Wine version?
Updated to 1.3.4, Downloaded the two files from the link mentioned in #1:
For Medieval II Total War Demo and Medieval II Total War Demo screen blanks and freezes. Console: fixme:win:EnumDisplayDevicesW ((null),0,0x32adcc,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:win:EnumDisplayDevicesW ((null),0,0x32a354,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x329d90,0x00000000), stub! do_wait: drmWaitVBlank returned -1, IRQs don't seem to be working correctly. Try adjusting the vblank_mode configuration parameter. fixme:win:EnumDisplayDevicesW ((null),0,0x329e80,0x00000000), stub! fixme:mixer:ALSA_MixerInit No master control found on ThinkPad Console Audio Control, disabling mixer fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer count yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet fixme:d3d9:Direct3DShaderValidatorCreate9 stub
For the Medieval II Total War Game I get err:d3dcompiler:assemble_shader Asm reading failed for d3d
Changed version to 1.3.4