http://bugs.winehq.org/show_bug.cgi?id=11229
Summary: Sonic Adventure DX 3D models leave behind a "ghost" Product: Wine Version: 0.9.53. Platform: PC URL: http://www.sega.jp/pc/sonicdx/ OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: echidnaman@gmail.com
Created an attachment (id=10318) --> (http://bugs.winehq.org/attachment.cgi?id=10318) Symptoms
3D models on the character selection screen for the demo for Sonic Adventure DX leave behind a "ghost". The model is drawn in it's new location while the old location still has the model drawn to it. I can't really explain it too well, but the picture can.
Only errors given are: fixme:imm:ImmDisableIME (0): stub fixme:win:EnumDisplayDevicesW ((null),0,0x34f8d8,0x00000000), stub! fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc()
With the last on repeating several times. The demo is available at the url.