https://bugs.winehq.org/show_bug.cgi?id=38668
--- Comment #55 from Adam Bolte abolte@systemsaviour.com --- I tried 2.0-rc6, first without the patch. Went straight to the Escape! chapter, and after the cut-scene, the game crashed after about a minute of gameplay - as expected.
Then I applied the patch to 2.0-rc6 and rebuilt Wine. The seemed to be running fine - went to the menu, selected the Escape! chapter, played through the cut-scene... and then the game locked up immediately afterwards (during the transition from cut-scene to gameplay). The wolfenstein process was stuck at 100% CPU load, and there was a spinning Wolfenstein logo which I hadn't noticed previously, probably because the loading time is usually instant.
The only console message that seemed possibly related happened a few seconds before the cut-scene ended (just prior to the crash):
err:ntdll:RtlpWaitForCriticalSection section 0x7bd366c0 "/mnt/gaming/applications/wine/git/dlls/ntdll/virtual.c: csVirtual" wait timed out in thread 0129, blocked by 012c, retrying (60 sec)