http://bugs.winehq.org/show_bug.cgi?id=27350
--- Comment #3 from Keldon Jones keldon@keldon.net 2011-06-02 21:16:58 CDT --- Created an attachment (id=34998) --> (http://bugs.winehq.org/attachment.cgi?id=34998) Wine workaround
The attached patch to Wine works around the error by always enabling the ARB_texture_shader_lod extension. This extension allows the use of the Lod functions in fragment shaders.