https://bugs.winehq.org/show_bug.cgi?id=37424
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |stefan@codeweavers.com Resolution|--- |INVALID
--- Comment #5 from Henri Verbeet hverbeet@gmail.com --- (In reply to Wylda from comment #1)
This is reproducible only if "UseGLSL"="disabled". Please note the console line:
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
I'm afraid that's also what makes this bug automatically INVALID.
We keep the ARB program shader backend around because the code already exists and some people find it useful, and we try not to break it on purpose, but it's essentially up to the people using it to keep it working. That said, perhaps Stefan (CC'd) is interested in this one.