https://bugs.winehq.org/show_bug.cgi?id=51127
andy andy86@fastwebnet.it changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|winegstreamer |quartz URL| |https://www.fileplanet.com/ | |archive/p-74454/Evil-Twin-C | |yprien-s-Chronicles-Demo/do | |wnload Summary|Evil Twin go out of ram |Evil Twin go out of ram |when gstreamer tries to |when gstreamer tries to |load a inexistent file |load a inexistent file with | |builtin quartz.dll CC| |lionel.ulmer@free.fr
--- Comment #2 from andy andy86@fastwebnet.it --- I realized that the problem does not occur using native quartz.dll, this should explain why it does not happen to windows users and confirm that it is a wine bug.
In fact when using native quartz.dll the game simply doesn't play the audio files it doesn't find, the ram doesn't increase indefinitely and the game continues to work.
You can also reproduce the bug simply by renaming the audio file corresponding to the music in the main menu which is called "interface 1.mp3" and is located in the "musics" folder, then simply start the game, stay in the main menu and monitor the ram consumption.
I added the link to a demo, it should allow you to reproduce the bug as I said (I'm using the full game anyway).