https://bugs.winehq.org/show_bug.cgi?id=45635
--- Comment #11 from Zebediah Figura z.figura12@gmail.com --- (In reply to legluondunet@free.fr from comment #10)
Like described in the bug 45311 comment 5, if I override xaudio2_7 to "native, builtin", the main menu has music and during the game, the ambient noise/sounds is less present, we can hear voices and other sounds, as it should work. Does that mean my bug is a duplicate of 45311?
Not necessarily, but it does suggest that the bug is in our xaudio2 implementation.