https://bugs.winehq.org/show_bug.cgi?id=47471
--- Comment #7 from Sveinar Søpler cybermax@dexter.no --- Created attachment 64876 --> https://bugs.winehq.org/attachment.cgi?id=64876 Tracelog of crash
Since the regular "debug" log did not seem to interesting (the d3d12_command_queue_Wait: Failed to acquire Vulkan semaphore for fence was spammed when standing at the character select screen too).