http://bugs.winehq.org/show_bug.cgi?id=10393
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net
--- Comment #6 from Anastasius Focht focht@gmx.net 2007-11-24 16:31:17 --- Hello,
the console InputExeName API functions are just simple get/set to (static) filename buffer. Pretty easy to implement.
Let me give some hints so you can make a patch which implements all functions...
SetConsoleInputExeNameA SetConsoleInputExeNameW GetConsoleInputExeNameA GetConsoleInputExeNameW
To avoid code duplication use the unicode versions to actually do the work (retrieve/store exe name).
SetConsoleInputExeNameW -> copy the exe name into module local WCHAR buffer of MAX_PATH+1 SetConsoleInputExeNameA -> convert to unicode and call SetConsoleInputExeNameW
GetConsoleInputExeNameW -> retrieve the exe name from WCHAR buffer GetConsoleInputExeNameA -> use GetConsoleInputExeNameW and convert to ansi
Use the console critical section in functions to guard against multithreaded buffer get/set. Validate input/output parameters, such as buffer length (should not exceed internal store) and the like.
This info should get you a good patch which works (tm) ;-)
Regards