http://bugs.winehq.org/show_bug.cgi?id=33441
--- Comment #7 from dcelso dcelso@gmail.com 2013-04-22 09:50:55 CDT --- head-10 does not work
fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:imm:NotifyIME CPS_REVERT err:d3d:context_attach_surface_fbo >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glFramebufferTexture2D() @ context.c / 238 fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (0x8cd7) fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40000). fixme:d3d:context_check_fbo_status Color attachment 0: (0x11bef108) WINED3DFMT_B8G8R8A8_UNORM 256x256 0 samples. err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 686 err:d3d:wined3d_buffer_map >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glMapBufferRange @ buffer.c / 1028 failed to lock vertex buffer in CMeshDX8::LockVertexBuffer [2013-04-22 16:43:12] Background update loop checking for update. . . [2013-04-22 16:43:12] Buscando actualizaciones disponibles... [2013-04-22 16:43:18] Nothing to do Shutting down. . . 59fixme:advapi:StopTraceA (0, "Steam Event Tracing", 0x80e824) stub fixme:advapi:CloseTrace ffffffff: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub client callback thread error Violación de segmento