http://bugs.winehq.org/show_bug.cgi?id=15665
Summary: WoW crashes after OpenGL runs out of memory Product: Wine Version: CVS/GIT Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: loader AssignedTo: wine-bugs@winehq.org ReportedBy: paulc@voip.null.ro
World of Warcraft version 3.0.2 crashes trying to dereference a NULL pointer after it runs out of virtual memory for OpenGL.
Previous version (2.4.3) worked properly.
fixme:d3d:IWineD3DOcclusionQueryImpl_Issue >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0 x505) from glBeginQuery() @ query.c / 474 ... crash (intercepted by WoW)
--- Thread ID: 42 [Current Thread] --- 7D8561DC s2624+12 (0x003AF688,0x00000000,0x003AF6C8,0x7C191CF8) 7D7C3E67 s8293+183 (0x7DC19880,0x7C0665B0,0x003AF6B8,0x7E719C60) 7D835823 s7938+275 (0x000088EC,0x000088BA,0x003AF718,0x7E6D23F8) 7D5504D5 s12468+37 (0x000088EC,0x000088BA,0x00000001,0x003AF6EC) 7E6D23F8 wined3d.dll IWineD3DSurfaceImpl_LockRect+344 (0x0721A6F0,0x003AF794,0x003AF77C,0x00000000) (surface.c,1153) 7E73C0EE d3d9.dll IDirect3DSurface9Impl_LockRect+174 (0x072116D0,0x003AF794, 0x003AF77C,0x00000000) (surface.c,231) ...
Linux: Mandriva 2007.1 x86_64 Wine: 1.1.6 + CVS Video driver: ATI fglrx 8.40.4 System: HP Compaq NX 6125 (laptop) CPU: Turion M34 Memory: 512M + 512M swap Video card: Radeon Mobility M200