http://bugs.winehq.org/show_bug.cgi?id=13046
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #33 from GyB gyebro69@gmail.com 2011-07-23 08:19:25 CDT --- The same problem here with Wine-1.3.25. It's not just music but certain dialogues are also looping during gameplay.
The resampler patchset (bug #14717) didn't help (applied on a former, 1.3.14 version of Wine) Changing 'defaults.pcm.dmix.rate' to 44100 in /usr/share/alsa/alsa.conf also had no effect on the problem.
On AppDB others suggest installing native dsound.dll. Well, it worked for me only partially: although the looping music issue was fixed but dialogues/voice-overs are skipping frequently. In a spoken sentence only the first couple of words can be heard, the rest is skipped.
Fedora 15 Alsa 1.0.24 Pulseaudio is not running nVidia Corporation MCP61 High Definition Audio (rev a2)