http://bugs.winehq.org/show_bug.cgi?id=22053
--- Comment #41 from Andrey Rahmatullin wrar@wrar.name 2012-07-26 08:57:15 CDT --- (In reply to comment #40)
(In reply to comment #38)
I've double-checked and found that the behavior is different for different games. Please check that you test the same game with different wine setups.
All tests were with TF2 mostly and when overlay worked it worked in every game I tried.
How do you build wine? Do you install it or run directly from the build tree?
Though sometimes it required several restarts of the game.
This is already an indication of some problem. Maybe it will work for me if I do enought restarts but I'm not going to do that.
0.0.20090925-6 which is the version with fixes from comment 31.
Try 1.5.7 with repo prelink and that flags.
No difference, of course.
I didn't say it's prelink's fault. If you try to use the overlay with wine that wasn't processed by prelin, the game will crash.
I have no idea how to do this. I don't do any additional processing on binaries. I see prelink cron job but it runs daily so at least just after compiling the binaries should be intact.
Forget about prelink, especially if you don't know how is it used. The problem with prelink in Debian was described in the comment 31 and fixed in the Debian prelink 0.0.20090925-2.
I've tested TF2 on different setups and it never worked for me with wine built from source (1.4.1, 1.5.6, 1.5.9, with or without those flags).
"it never worked for me" — the game itself or just the overlay? Or did the game crash even with overlay explicitly disabled?
The overlay isn't shown and the game behaves as if it's disabled (there is no Steam Community popup on start, the in-game store asks to enable the overlay).