https://bugs.winehq.org/show_bug.cgi?id=32092
--- Comment #73 from Paul Gofman gofmanp@gmail.com --- (In reply to Henri Verbeet from comment #72)
(In reply to Paul Gofman from comment #68)
For what it's worth, note that while disabling the format for d3d9 and earlier may be correct, the format is required for d3d10 and later.
Yes, sure, I realize that disabling it like I did in this testing patch is incorrect. I suppose if it will be confirmed that the format is widely unavailable under d3d9 it should be blacklisted in d3d9.dll and not in wined3d.