https://bugs.winehq.org/show_bug.cgi?id=48668
madbad82@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |madbad82@gmail.com
--- Comment #19 from madbad82@gmail.com --- Similar to what was reported on comment2, the game itself run fine now but the dedicated server seems to still be plagued by connection issues/latency, maybe related to this bug report.
I've tried to host a race with the dedicated server on wine (7.12-staging), everything was fine up to 6 drivers, above that everyone ping started to rise each time a new driver entered the server and we reached 500/600 ping with 13 driver on the server.
I could still ping google from the server with low numbers, so I think the issue was not the server connection itself. The ping issue seemed to be strictly related to the number of drivers, since when drivers started to leave the ping decreased up to nomal numbers (30-50ms).
I know I was able to host with this same machine on windows races for up to 13/14 drivers without issues in the past.
I'm not completely sure yet if the ping issue may be related to the fact that the server was running on wine or due to the recent updates to rF2 that may have increased the connection requirements.
Some data about the test: Speed test report from the server: - 50 Mbps download speed and - 17 Mbps upload speed 8ms ping
During the test band usage was lower than 2 Mbps upload (download is probably irilevant but just a little smaller).
For reference: 4 Gb used out of 12 of RAM CPU at 40% (none of threads were maxed)
Any idea?