https://bugs.winehq.org/show_bug.cgi?id=57286
--- Comment #9 from Bernhard Übelacker bernhardu@mailbox.org --- (In reply to Tom M from comment #8)
I'm pretty sure it doesn't have anything to do with locales.
Ok, I was just asking because of the same message as in the other bug, for which the merge request got committed and should arrive in wine-9.20.
I tried to reproduce this issue with this graphics card with current git, but did not get this "std::bad_alloc" message, and could login and start a game.
glxinfo | grep Device Device: Mesa Intel(R) HD Graphics 4400 (HSW GT2) (0xa16)
So I also cannot reproduce this issue with my equipment.
If I read your first message right, you receive the error after starting camelot.exe and before it starts downloading?