http://bugs.winehq.org/show_bug.cgi?id=6224
------- Additional Comments From thunder.m@czela.net 2007-26-02 11:31 ------- Created an attachment (id=5112) --> (http://bugs.winehq.org/attachment.cgi?id=5112&action=view) Log file
As you can see, now multithreading in D3D should be implemented, but game is still not working, in this file, there are another errors which may cause it (Updating part of a compressed texture is not supported at the moment)