http://bugs.winehq.org/show_bug.cgi?id=15644
--- Comment #35 from Jan Buecken jb.faq@gmx.de 2008-10-28 13:38:48 --- New log with Tobias [wined3d] dump GLSL shader to console on error and [wined3d] Corrected version of Henri's patch patches and +d3d8,+d3d,+d3d_shader
Because it is more than 4 MB after bzip2, I stored it here www.math.uni-bielefeld.de/~jbuecken/log_new_debug_patch_and_winedebug.bz2
Hope this help.