http://bugs.winehq.org/show_bug.cgi?id=20540
--- Comment #19 from zil zilforever@gmail.com 2010-11-09 16:27:19 CST --- Created an attachment (id=31821) --> (http://bugs.winehq.org/attachment.cgi?id=31821) log - no water with scene resolution=high
In options appeard postprocessing high, earlier in wine 1.3.6 was only medium. But dont see any visual difference.
When you set scene resolution to high water is still missing, on medium and low its okay. err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2547 err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) @ surface.c / 2549 More in attached file. Should I make another bug entry because couldnt find such? Or this will be unset from duplicate because its still about no water and no point to make another bug?