https://bugs.winehq.org/show_bug.cgi?id=46412
--- Comment #10 from Zebediah Figura z.figura12@gmail.com --- (In reply to Olivier F. R. Dierick from comment #9)
(In reply to Zebediah Figura from comment #8)
Well, that's not quite true. League of Legends isn't a Chromium-based application. The important part is that both expect system call thunks to be present in ntdll.dll.
If you insist on correcting me, then make sure you're not wrong yourself. League of Legends IS a chromium-based application, AND it crashes because of the anti-cheat issue from bug 21232. Both statements are correct. Though it actually doesn't matter much because my point is that bug 21232 is not about LoL crashing when chrome is open, and this bug is not different. It's not necessary to contradict me and enter such level of accuracy and technical details just to confirm what I said.
Sorry, I don't mean to offend. Yes, the client application is Chromium-based, but it doesn't run into this bug. The anti-cheat engine, which is the important part here, isn't Chromium-based. It needs Windows XP to run because the anticheat patches that we have aren't enough for Vista behaviour.
Such pedantry is probably a waste of time, but meh.