http://bugs.winehq.org/show_bug.cgi?id=28743
--- Comment #3 from Stefan Dösinger stefan@codeweavers.com 2011-10-16 05:02:54 CDT --- Created attachment 36929 --> http://bugs.winehq.org/attachment.cgi?id=36929 P8 surface debug patch
The game doesn't seem to create any P8 surfaces :-( . As far as I can see the game only tries to set palette entries. I made it happy by returning D3D_OK instead of an error. Then it crashes because it can't create a 4294967295x4294967295 sized texture(-1 x -1). I guess that's because I don't have Windows Media Player installed.
Can you give the attached patch a try? It should make the first check happy. If the game tries to create a P8 surface or texture d3d9 will write a debug message and exit the game right away. If the game runs just fine it doesn't actually use P8 surfaces and just sets a palette.