https://bugs.winehq.org/show_bug.cgi?id=27035
Sergey Isakov isakov-sl@bk.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |isakov-sl@bk.ru
--- Comment #18 from Sergey Isakov isakov-sl@bk.ru --- Created attachment 53268 --> https://bugs.winehq.org/attachment.cgi?id=53268 Stub implementation for d3dx10_43.dll.D3DX10UnsetAllDeviceObjects
This is the simple patch to make stdcall instead of stub and now 3DmarkVantage got further without crash at this point. The bug can be closed just applying this patch. ~~~ fixme:d3d:query_init Statistics query. fixme:d3d:query_init QUERY_TYPE_SO_OVERFLOW stub! fixme:d3dx:D3DX10UnsetAllDeviceObjects stub fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x1e9ea0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x337ba8, desc 0x0 partial stub! fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x1e9ea0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x337bac, desc 0x45b8fa0 partial stub! fixme:d3d11:D3D11CoreCreateDevice Ignoring feature levels. fixme:dxgi:dxgi_check_d3d10_support Ignoring adapter type. ...