http://bugs.winehq.org/show_bug.cgi?id=9557
--- Comment #2 from Stefan Dösinger stefandoesinger@gmx.at 2007-10-12 02:49:12 --- I think that the patch itself is ok, but it reveals a different bug somewhere. Before my patch the spotlight parameter set in opengl was NaN(Not a number), which will always result in undefined behavior and is always wrong.