https://bugs.winehq.org/show_bug.cgi?id=49517
--- Comment #3 from Dmitry Skvortsov (Iglu47) lvb.crd@protonmail.com --- Created attachment 69127 --> https://bugs.winehq.org/attachment.cgi?id=69127 missing textures video (may contain sudden loud sounds)
On Wine-Staging, the game in dx11 mode does not crash (but there is at least one problem), and it also allows you to successfully exit. I did some checks and it looks like this game depends on `d3d11-Deferred_Context` patchset (`nvapi-Stub_DLL` and` nvcuda-CUDA_Support` are automatically applied as dependencies, but have no positive effect in this case).
But looks likes all textures is missing or something. In the game itself you can see that, for example, the very form of the character model exists, I don't know how to explain exactly, so I’ll attach a short video.
Sorry, it looks like I won't be able to attach the log itself where Wine with d3d11-Deferred_Context patchset (it turned out to be compressed only to 29 megabytes).
Also similar Deferred_Context patchset for dx10 is not present, therefore it was not possible to check the dx10 mode.
As mentioned above, the launcher still needs to disable hardware acceleration (the settings menu is called by the gear at the top right), or constantly use WINEDLLOVERRIDES="libglesv2=d". The client files are currently ~ 32GB, and as far as I remember, there is a non-skippable tutorial for new accounts. But you won't need it to reproduce this problem. Directly from the login window, you can use https://warframe.fandom.com/wiki/Stress_Test where instead of the account name need to enter the appropriate command.