https://bugs.winehq.org/show_bug.cgi?id=53951
--- Comment #8 from varrok@gmail.com --- I've managed to install the codec packages, sadly even though I have working cutscenes now, the crashes still occur.
The game appears to run cutscenes via spawning separate processes (killing the "wine corsairs.exe" one doesn't seem to stop them), could it be those separate processes cause the crashes and that's also why winedbg cannot get the backtrace?
I can now see how you can get to 10 launches without one, I had a lucky strike of around two dozen, and just as I was about to say things improved, it started crashing again and I can't get it to run a single time.
I appreciate your help!