http://bugs.winehq.org/show_bug.cgi?id=11344
Uriah hytek3000@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #18622|0 |1 is obsolete| |
--- Comment #19 from Uriah hytek3000@yahoo.com 2009-01-16 20:43:55 --- Created an attachment (id=18742) --> (http://bugs.winehq.org/attachment.cgi?id=18742) Debug=d3d of Cabal with XTrap on wine 1.1.13
Here is the debug of Cabal with XTrap using wine 1.1.13.
At the top there are some err: but those are before XTrap starts and the game crashes.
Notice at the bottom the d3d trace/warn: trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x13e040) : simulating 512MB, returning 512MB left warn:d3d:IWineD3DDeviceImpl_GetDeviceCaps (0x13e040) : stub, calling idirect3d for nowHere
Is XTrap making the d3d calls? or is Cabal?
Anyways, hopefully this will help.
Cheers.