http://bugs.winehq.org/show_bug.cgi?id=27835
--- Comment #8 from Jonas Maebe jonas.bugzilla@gmail.com 2011-12-02 13:28:34 CST --- Created attachment 37747 --> http://bugs.winehq.org/attachment.cgi?id=37747 +ddraw,+d3d,+graphics log
It doesn't work for me with git HEAD (63e6dbc139b88e42f8fb96bcb08b30eed3529028) on Mac OS X 10.6.8:
a) the game no longer detects any Direct3D adapter in the launcher (I have an NVidia 320m). Other Direct3D games (such as The Witcher and XIII) still work, so Direct3D support in general is not broken on my system. b) launching without Direct3D no longer results in a hang on a black screen, but in hang on a white screen. I no longer get the "err:ntdll:RtlpWaitForCriticalSection section" error anymore though, so it's probably something different. c) launching with WINEDEBUG=+all results in the game crashing (or at least in something crashing, because the wine message about a program unexpectedly terminating, I get another message about DirectSound being able to uninitialize and finally the switch the fullscreen and the white screen). I've put that full log at http://users.elis.ugent.be/~jmaebe/fs1demo-all.log.bz2 (2.5MB compressed, 41MB uncompressed) d) launching with WINEDEBUG=+ddraw,+d3d,+graphics results in the attached log (in which I don't see any errors at first sight)