https://bugs.winehq.org/show_bug.cgi?id=50382
Bug ID: 50382 Summary: Lego Star Wars Saga needs native d3dcompiler_47 Product: Wine Version: 6.0-rc3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d-util Assignee: wine-bugs@winehq.org Reporter: j-r@online.de Distribution: ---
After installing Lego Star Wars Saga (GOG version) into a fresh 32 bit prefix, the game starts up fine including sound and controls, but with the exception of backgrounds and some effects nothing (logo, menu, in game characters etc) is displayed or replaced by grey boxes.
winetricks d3dcompiler_47 fixes that problem. (An older App DB report using wine 3.3 mentions the same problem and fixing it by installing d3d9.)
There is no console output indicating a problem in that area (recreating the test with wine 3.3 gives plenty of d3dcompiler error messages; perhaps they have been silenced since then?). Since the other d3dcompiler related bugs I checked all seemed to have d3dcompiler error messages I opened this new report, though it very likely still is a duplicate.
Please advise which debug channels to turn on to generate a useful log.