https://bugs.winehq.org/show_bug.cgi?id=47229
Paul Gofman pgofman@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #69101|0 |1 is obsolete| |
--- Comment #17 from Paul Gofman pgofman@codeweavers.com --- Created attachment 69139 --> https://bugs.winehq.org/attachment.cgi?id=69139 partially implement d3d9 shader validation
The patch fixes the crash in The Void for me as well. I tried the patch with other games and noticed that quite a few games have various graphical glitches with it. I guess it's not the final version of the patch, right?
This is sure not the final version, but I currently have no idea what does it over validate. I've attached the patch with the added debug prints, could you please name the games with the glitches and attach logs with WINEDEBUG=+d3d9 with the updated patch if possible?