http://bugs.winehq.org/show_bug.cgi?id=9847
Summary: Enemy Territory Quake Wars freezes on level loading Product: Wine Version: 0.9.46. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: wine-files AssignedTo: wine-bugs@winehq.org ReportedBy: d1m1@gmx.ch
Created an attachment (id=8318) --> (http://bugs.winehq.org/attachment.cgi?id=8318) Output wine etqw.exe
I installed ET:QW Full Version using the instructions for the open beta client. I installed patch 1.1. I start a game vs the Computer (Bots) with default settings on Area 22 (but High Graphics Detail). The game is loading, but suddenly the music stops, the loading screen is frozen, no cpu usage. The game itself says: Spawning entities: 100% (Log attached)
I can load other maps successfully, but then they freeze short after I join the game:
I had that problem on the ET:QW Open beta client too (freeze at loading) - the line I remember is: *** glibc detected *** double free or corruption (fasttop): 0x601d9eb0 ***
Could that be an error in ET:QW that doesn't appear on every system(, but more likely on wine/linux-systems (because it isn't tested on such systems),)? I don't know anyone else who encounters this problem. (See appdb)
My operating system is Debian Etch x86
I choose component wine-files (guess), because the crash seems to appear "near" some file operations.