http://bugs.winehq.org/show_bug.cgi?id=23012
Summary: Black sky in Gothic 3 Product: Wine Version: 1.1.38 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: kgbricola@web.de
Created an attachment (id=28523) --> (http://bugs.winehq.org/attachment.cgi?id=28523) black sky
The sky in Gothic 3 (v1.72) is black with nvidia 8800GTS (195.36.24), wine-1.2-rc2-111-g9aa9a12. I haven't tried the demo, yet (need to download that first).
This is a regression caused by commit: af7dfcd378739127c50aa95ce40b13eb3d1950cf is the first bad commit commit af7dfcd378739127c50aa95ce40b13eb3d1950cf Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Feb 3 18:17:58 2010 +0100
wined3d: Do not preload surfaces when attaching them to an FBO.
Just make sure the texture is allocated, so we have something to attach. Note also that context_apply_attachment_filter_states() runs under the GL lock, so preloading resources is actually unsafe there.
:040000 040000 a5b33a88b1083522cd572e82b6cd2d8ad8a61929 e0f98f84e49335d45deea11a36598e052e9e02d5 M dlls