http://bugs.winehq.org/show_bug.cgi?id=9380
--- Comment #6 from Xwang xwang1976@email.it 2007-08-21 17:47:25 --- (In reply to comment #4)
Based on your comment and the link you posted it looks like it could be issues in the game itself. Ofcourse Wine itself isn't ideal which in some cases (perhaps audio) can cause additional cpu load but overall I think it is really the game. Even without the game bugs I wouldn't have any idea on what to do about it.
Ok, but, since with the same machine the game runs correctly under Windows Xp, I suppose it may be a strange problem related with the implementation of the api. So if it is possible to log the program calls to the wine api, maybe, we can discover that it hangs when calling a particular function. Is it possible? How? Xwang