http://bugs.winehq.org/show_bug.cgi?id=28078
Summary: 1914 Shells of Fury: text rendering issue Product: Wine Version: 1.3.26 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: stefandoesinger@gmx.at Regression SHA1: 4f594777a28c935d2eac23169012144fba974e40
Created an attachment (id=35949) --> (http://bugs.winehq.org/attachment.cgi?id=35949) terminal output
Certain messages in the game don't appear correctly. The upcoming screenshots will clearly show the problem. Those messageboxes should be transparent, however, in current Wine, the text is displayed in front of a solid background.
This used to work in Wine-1.1.35 and the result of a regression test pointed to:
4f594777a28c935d2eac23169012144fba974e40 is the first bad commit commit 4f594777a28c935d2eac23169012144fba974e40 Author: Stefan Dösinger stefan@codeweavers.com Date: Thu Dec 24 16:35:07 2009 +0100
wined3d: Drop the VBO if too many full buffer conversions occur.
:040000 040000 1e34e941631f6bb32ee682d3199db6f02a07e415 4bbefab9106f0a6ec616a67e301f9c00f70a0df5 M dlls
git checkout 4f594777a28c935d2eac23169012144fba974e40 >> text not displayed correctly git reset --hard HEAD^ >> text is OK
No demo available. Native components in use: d3dx9_36
Fedora 15 x86 Nvidia GeForce 250 / driver 280.13