http://bugs.winehq.org/show_bug.cgi?id=27293
Brian bkohler36@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bkohler36@gmail.com
--- Comment #17 from Brian bkohler36@gmail.com --- I can confirm is that the bug persists in the executables not patched for Windows 7, and I'm not sure it was ever fixed for those. I've tested in wine 1.7.13 using the Teth12510 executables(patched and unpatched) and the latest Schthack one(patched, I believe). Regarding the unpatched Teth executables, this might be useful: I was able to circunvent the bug by inputting text/character names using ibus-anthy(japanese input method), even names with japanese characters worked flawlessly that way. For the patched executables I was able to input _only_ without ibus-anthy, i.e. I wasn't able to type in japanese.
Now for a short story and an hypothesis on the issue: Recently I had the chance to test the Teth executables on a Windows 7 machine and the bug is there too. For the unpatched executable, in the character naming screen there was some text which apparently indicated which character set is being used("半 かな あ"(half(-width) kana a). Here's a screenshot, the string I mentioned is visible in the lower left corner: http://i.imgur.com/YkBGCz5.jpg . Of note is that that string doesn't ever appear when running under WINE. Anyway, upon pressing the Windows shortcut to change keyboard layouts the text disappears and I can type my character name in english just fine, I think someone reported this already on the AppDB comments. Now for the patched executable: the japanese text shown in the character naming screen here is "半 英数 _A" (Half(-width) Alphanumeric _A"), I can type freely, pressing the key combination causes the text to disappear but I can still type. By now things should be more or less clear: the game was programmed by japanese people and thus supported both western and japanese keyboards and the extra keys they have to change input modes between half/full width kana, thumb-shift, alphanumeric and so-on. Windows Vista probably changed something with how keyboards/IMEs are handled and the game defaulted to kana input only and most western users had no idea how to deal with that, thus some fans hacked the game executables to default to alphanumeric input and order is restored. WINE just happened to handle whatever the problem's at more like Vista/7/8 than 98/2000/XP.
So I think if my workarounds can be reproduced the only thing left for this bug is the current character set not being displayed. It also remains to be seen if users with a proper japanese keyboard are able to change the active character set and type in japanese using patched clients.