http://bugs.winehq.org/show_bug.cgi?id=12766
Summary: Cursor incorectly drawn in Dungeon Siege Product: Wine Version: 0.9.60 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P3 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: roderick.greening@gmail.com
While not critical, it is quite annoying. The cursor is drawn without transparency (appears black). Then, while moving the cursor, it inherits artifacts from various parts of the screen. This gets in the way of the game, as it is a "point-n-click" game and you need to be able to accurately click on objects. I have died more than once due to this bug.
This happens with all 0.9.x releases up to 0.9.60 and including the most recent git version.
I would like to assist in resolving, but I need some guidence as to how to track down the issue. I assume the program is using a software cursor and the code in DirectX8 related to that would be a good starting point.