https://bugs.winehq.org/show_bug.cgi?id=40792
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED Fixed by SHA1| |60a799f422551f941a421887e3d | |c9e6a71eb0f66 Summary|Multiple 64-bit Unreal |Multiple 64-bit Unreal |Engine 4 games crash at |Engine 4 games crash at |start (need |start |d3d11_device_CreateUnordere |(Direct3DDevice->CheckFeatu |dAccessView) |reSupport(D3D11_FEATURE_THR | |EADING,&ThreadingSupport,si | |zeof(ThreadingSupport)) | |failed)
--- Comment #17 from Bruno Jesus 00cpxxx@gmail.com --- (In reply to fjfrackiewicz from comment #16)
Created attachment 54872 [details] Terminal output Wine 1.9.13 Windows 7
The games still don't start but at least they give a clue as to what needs to be implemented next:
fixme:d3d11:d3d11_device_CreateUnorderedAccessView iface 0x7aa4f00, resource 0x7aa53c0, desc 0x60efe8, view 0x60efe0 stub!
Hi, you cannot retarget this bug because it has duplicates related to it, also we follow the rule of one bug per problem. This problem was fixed by http://source.winehq.org/git/wine.git/commit/60a799f422551f941a421887e3dc9e6...
Please open a new bug for the next issue.