https://bugs.winehq.org/show_bug.cgi?id=48049
Bug ID: 48049 Summary: Basemark GPU crashes when using D3D12 Product: vkd3d Version: 1.1 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: vkd3d Assignee: wine-bugs@winehq.org Reporter: cybermax@dexter.no Distribution: ---
Created attachment 65589 --> https://bugs.winehq.org/attachment.cgi?id=65589 Debug log of Basemark
Basemark GPU - https://www.basemark.com/benchmarks/basemark-gpu/ - crashes when selecting D3D12.
Vulkan and OpenGL works.
Ran D3D12 test with logging: VKD3D_DEBUG=trace VKD3D_CONFIG=vk_debug VK_INSTANCE_LAYERS=VK_LAYER_LUNARG_standard_validation
Let me know if there are other logging options needed.
PS. The benchmark is free to download.