https://bugs.winehq.org/show_bug.cgi?id=41295
Bug ID: 41295 Summary: Necropolis (DX11 mode) crashes at start with "shader.c:1237: unsafe_impl_from_ID3D11GeometryShader: Assertion `iface->lpVtbl == &d3d11_geometry_shader_vtbl' failed." Product: Wine Version: 1.9.18 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fjfrackiewicz@gmail.com Distribution: ---
Created attachment 55618 --> https://bugs.winehq.org/attachment.cgi?id=55618 Terminal output Wine 1.9.18
Game version = 1.1.0 (this is the new Brutal Edition version) Clean prefix.
When I attempt to run this game in DirectX 11 mode, the game crashes as soon as it gets to the main menu with the following error in terminal:
../../../wine/dlls/d3d11/shader.c:1237: unsafe_impl_from_ID3D11GeometryShader: Assertion `iface->lpVtbl == &d3d11_geometry_shader_vtbl' failed.
Also, the game generates a crash.dmp and an error.log and I will attach those as well in case they are of any use.
Full terminal output attached.