http://bugs.winehq.org/show_bug.cgi?id=34978
--- Comment #6 from Ken Thomases ken@codeweavers.com --- Just a note for posterity: Microsoft documents the interpretation that each non-mirrored display hangs off of a separate adapter, at least for Direct3D.
From http://msdn.microsoft.com/en-us/library/windows/desktop/bb147355%28v=vs.85%29.aspx: "An adapter is a physical piece of hardware. Note that the graphics card might contain more than a single adapter, as is the case with a dual-headed display."