http://bugs.winehq.org/show_bug.cgi?id=11628
--- Comment #10 from GyB gyebro69@gmail.com 2011-05-02 10:45:22 CDT --- I hear the exact same garbled audio during music playback in Family Farm demo. This game also uses ogg files as music, encoded @44,1 kHz.
Any of the following workarounds (which helped in the case of Gekkeiju) help here, too: 1) winetricks dsoundbug9612 2) the resampler patchset 3) changing 'defaults.pcm.dmix.rate' to 44100 in /usr/share/alsa/alsa.conf
Here is the link to the demo of Family Farm (unlike Gekkeiju, it doesn't require registration so it's easier to test the problem): http://demos.gamersgate.com/25571
Wine-1.3.19