https://bugs.winehq.org/show_bug.cgi?id=46790
--- Comment #5 from Tea_Sencha riddervancocagne@hotmail.com --- (In reply to Paul Gofman from comment #3)
Could you please attach archived log with WINEDEBUG=+d3d,+d3d_shader from the failing run (not truncated)?
Apart from that, there is usually no point truncating console output, the information from the earlier part of default log could already be interesting.
OK, done!