https://bugs.winehq.org/show_bug.cgi?id=45283
darkskyabove darkskyabove@gmx.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |darkskyabove@gmx.com
--- Comment #3 from darkskyabove darkskyabove@gmx.com --- Linux * 4.17.2-1-ARCH #1 SMP PREEMPT Sat Jun 16 11:08:59 UTC 2018 x86_64 GNU/Linux nVidia 396.24-11
wine-staging 3.10 DXVK(-git) e35cbf8 x3daudio1_0-7, xaudio2_0-7, xapofx1_5 all set to native, builtin [all manually extracted and written to \system32] winegstreamer disabled audio driver = winealsa.drv audio defaults all set to correct device (ALC892 Analog) staging page = uncheck all auto mouse-capture on
Fallout.ini:
[General] bDisableAllGore=0 sIntroSequence=0 fChancesToPlayAlternateIntro=0 uMainMenuDelayBeforeAllowSkip=0 bPreloadIntroSequence=0 [ScreenSplatter] bBloodSplatterEnabled=0 [Display] bNvGodraysEnable=0 [Controls] fMouseHeadingXScale=.021 fMouseHeadingYScale=.03738 [only for 16:9] bMouseAcceleration=0 bBackgroundMouse=1 [ImageSpace] bDoRadialBlur=0
Fallout4Prefs.ini:
[Imagespace] bDoDepthOfField=0 bScreenSpaceBokeh=0
In my quest to resolve this issue, I tried turning off virtual desktop emulation. Game failed to start on first attempt. Started on second attempt. Toggled godmode. Loaded up on grenades and mini-nukes and fast-traveled around trying to re-create bug. Went to places where bug had happened multiple times. No inland locations bugged. Bug re-created at coastal location (Revere Beach). Will test again with no coastal locations.