http://bugs.winehq.org/show_bug.cgi?id=14033
Summary: regression in wined3d since 0.9.56 Product: Wine Version: 0.9.55. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: schorsch@schorsch.de CC: thunderbird2k@gmx.net
In the game 'HALO' parts of the bottom left corner are mirrored to the top left corner. Other parts of the top left corner are shown in inverted color (lower color depth?)
Have a look at the screenshots http://schorsch.de/halo_buggy.png respectively http://schorsch.de/halo_okay.png
Result of git regression testing: schorsch@schorsch:~/downloads/wine-git$ git bisect good ba90a740beb9ce9a839cc843db8d87f5a37becdd is first bad commit commit ba90a740beb9ce9a839cc843db8d87f5a37becdd Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Sun Feb 10 22:20:15 2008 +0100
wined3d: Add read_from_framebuffer_texture which combines code from read_from_framebuffer (drawpixels) and LoadLocation.
This makes the code easier to read and the pieces borrowed from read_from_framebuffer are more correct than the code in LoadLocation.
:040000 040000 74e4bdc73e367c8f38cd3d0818df0fc86eb788bf 3e54409be7c9d2964efbf3d3c2f3d3b84a267047 M dlls