https://bugs.winehq.org/show_bug.cgi?id=43162
--- Comment #12 from ImperatorS79 fevrier.simon@gmail.com --- (In reply to Peteris Krisjanis from comment #11)
Haven't gotten 2.16 staging run yet, but for 2.15 both 32-bit and 64-bit ED versions hang on shader compiling. So we don't even get to running game yet :)
Did you try some winetricks thing (like d3dcompiler ?)