https://bugs.winehq.org/show_bug.cgi?id=42572
--- Comment #15 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- (In reply to Paul Gofman from comment #14)
If you disable 'use enhanced 3D lighting' in the options menu, does it looks like what you get under Windows?
Yes, it does actually. But it seem to disable day / night light transitions. I did not disable enhanced 3D lighting on Windows, and I am inclined to think that there is some problem on Windows, at least my Windows setup. Some part of interface flickers terribly, there is unreadable text (like messages displayed one on top of the others with strange and flickering colors). It looks like maybe game goes with some enormous acceleration (which happens sometimes when old games run on the new hardware), but I did not verify that really.
There are many complains about that game being glitchy in hardware Direct3D mode under Windows, so I'm inclined to think that the remaining issues are game bugs/features. Software rendering mode is what most people use under Windows and it disables lighting effects internally. It seems that Wine is better at running this game than Windows.
[1] https://www.youtube.com/watch?v=bUGlmcCPoN0 [2] https://www.gog.com/forum/revenant
(In reply to Alexandr Oleynikov from comment #12)
It fixed issues with textures in Revenant for me too but not The Sims. So it's likely that the issues are probably unrelated (despite looking quite similar) and should be further split up.
I'm sorry about that. You're welcome to open a new bug for The Sims white character models.