http://bugs.winehq.org/show_bug.cgi?id=26862
--- Comment #8 from Night Nord NightNord@gmail.com 2011-04-21 05:24:51 CDT --- Created an attachment (id=34261) --> (http://bugs.winehq.org/attachment.cgi?id=34261) Trimmed +all log of crash, last 10000 lines
0xc000005 is STATUS_ACCESS_VIOLATION, which is not so meaningful. Only thing I could imagine - there is less constants in shader than it tries to assign.
I've cut log after exception handler completion.